Human Civilization in Space: Difference between revisions

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| style="vertical-align: top" | Feudal
| style="vertical-align: top" | Class IV
| style="vertical-align: top" | Class IV
| style="vertical-align: top" | Exports grain, meat, M'kar crystals; imports luxury goods.
| style="vertical-align: top" | Exports grain, meat, M'kar crystals; imports luxury goods.

Revision as of 07:22, 9 April 2016

History

See History of Human Civilization in Space (GURPS Darkstar).

In the early 21st century, the humans of Terra began expanding into their local planetary system, establishing numerous space stations and colonies throughout the system. During the 22nd century, humans expanded further into the solar system and began mining asteroids as well as exploring distant planets. The development of reactionless propulsion in the early 23rd century led to the rapid exploration and colonization of the outer solar system. In the mid-25th century, the entire planet of Terra was suddenly destroyed, reducing the remaining population of the human race to a little over three hundred million people, all of them living on planets billions of miles from Terra. Over the next millennium human civilization grew and expanded, developing into a diverse and robust civilization spread over 1800 parsecs of space. The Federation and Phoenix Domain eventually arose as two rival governments, one democratic and the other imperialistic, but both aggressively territorial and expansionist.

The Known Galaxy

Map of known space, showing sectors of human civilization.

1. Terran Sector. Location of the first human colonies in space, it is now mostly uninhabited and very hazardous due to numerous spacetime anomalies centered on the former Sol System.

2. Old Frontiers Sector. This sector includes some of the oldest surviving human societies. A number of the planets have historically maintained their independence and resisted the formation of interplanetary government or other organization.

3. Federation Sector. The Federation is a democratic alliance of planetary governments. To be a full member, a planet must have at least a million people and not be a colony or dependency of any other government. The Federation Assembly is the governing and lawmaking body. All laws passed are subject to review by the High Council, composed of five representatives from each Federation member world. The method of choosing representatives is left to each individual planetary government. Enforcement of Federation law is carried out by the Space Rangers, the law enforcement and patrol arm of the Federation, who operate throughout the sector. Individual worlds are responsible for their own planetary defenses, but the Federation also maintains military capability through the Space Marines. The Federation is currently engaged in a fierce territorial conflict with the Phoenix Domain.

4. Corporate Sector. The Interplanetary Business Trade and Legal Alliance of Corporate and Confederated Planets (known colloquially as the Alliance) is a voluntary organization designed primarily to promote and protect the trade interests of the member worlds. It also provides a system of arbitration for disputes related to interplanetary trade and law. Law enforcement and interplanetary security are the responsibility of the Alliance Patrol, which does not patrol sector-wide but limits itself to an area of roughly 1 AU around a protected world or system.

5. Phoenix Sector. Home of the Imperial Phoenix Domain, an interplanetary empire ruled by an "immortal" emperor. The Domain is currently engaged in a fierce territorial conflict with the Federation.

6. Saga Sector. Located over 1800 parsecs from Earth, the remote Saga sector represents the outer limit of human expansion into interstellar space.

Sector Maps

Guide to Planets

Name Sector Type Pop. TL CR Society Starports Notes
Beehive Phoenix Earthlike 17.4M 10 (11) 2 Feudal Class IV Exports grain, meat, M'kar crystals; imports luxury goods.
Center Corporate Artificial 1.2M 11 4 Corporate State Class V Excellent shipyards & freightline offices. Mercantile & tourism industries. Imports most food & beverages; exports some light manufactured items.
Cornwall Phoenix Earthlike 51.7M 10 1 Feudal Class IV Farming and fishing. Exports fish and C'tal drug.
En Diri Corporate Earthlike 400K 11 6 Corporate State Class IV Vehicle & small ship manufacturing. Exports olives & fine wines.
Estremerine Phoenix Terrestrial 230M 11 2 Feudal/corporate cabal Class V, Class I & III Exports biotechnology, computer software, electronics; imports food, minerals, manufactured goods.
Fiobrachne Phoenix Earthlike 7.6M 9 2 Feudal Caste Class III Fishing & agriculture. Exports art & furs; imports high-tech goods & luxury items.
Lungold Phoenix Earthlike 7.2B 11 3 Representative democracy Class V, Class IV Heavy industry and high-tech manufacturing; orbital antiproton factory. Imports biotech & food.
Medusa Phoenix Earthlike 980M 10 (11) 2 Representative democracy Class V (orbital) Surface water 99%. Exports agricultural products, minerals, petro-chemicals; imports high-tech goods.
Mersault Saga Earthlike 200 11 6 Corporate State Class I Private research facility
Moonjam Phoenix Earthlike 68M 10 3 Feudal/corporate cabal Class IV Agriculture and tourism. Exports coffee, narcotics, rare hardwoods & fruits; imports manufactured goods and slave labor.
Paragon Saga Terrestrial 473M 10/11 6 Bureaucratic Oligarchy Class IV Imports TL11 hardware & luxuries
Sylvan Corporate Earthlike 475M 11 4 Corporate State Class V (orbital), Class V, Class III Heavy manufacturing (orbital). Exports timber.
Tien Men Corporate Earthlike 2B 11 3 Corporate State Class V, Class IV, Class III Xin Wu headquarters. Corporate sector administrative center.

Notes

Some information adapted from the Space Atlas series of books published by Steve Jackson Games.