GURPS Mafia

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GURPS Mafia if a work-in-progress.

Campaign Background

Campaign name: GURPS MAFIA

Starting year: 1948.

Genre: Action/Crime

Realistic or cinematic? Realistic

General theme of campaign: TBD.

Are there multiple planes of existence? No.

Campaign World: Earth (Historic).

Campaign’s base city, nation, empire, or planet: Los Angeles, California, USA.

Society/government type: Representative Democracy.

Control Rating: CR4.

Exceptions to general CR: None.

Tech level: TL7.

Exceptions to general TL: None.

General mana level: None.

Do areas of higher/lower mana exist? No.

Brief description of important neighboring powers, political/economic situation, etc.:

Information for PCs

Player characters are low-level members (soldiers) of the XXX street gang in Los Angeles, California.

Starting point value allowed for PCs:

Disadvantage limit (including Quirks):

PC races allowed: Human.

Especially appropriate professions:

Starting Wealth:

Starting Wealth levels allowed:

Starting Status levels allowed:

Starting TLs allowed:

Languages available: Commonly-spoken and character-relevant languages include Cantonese, English, Hebrew, Italian, and Spanish.

Cultural Familiarities available: Chinese, American, Jewish, and Latino are the most common and relevant cultural distinctions.

Advantages, Disadvantages, and Skills

Required advantages, disadvantages, and skills:

Especially appropriate Advantages:

Especially appropriate Disadvantages:

Especially appropriate Skills:

Disallowed advantages, disadvantages, and skills: No cinematic or supernatural traits allowed.

Appropriate Patrons, Allies or Contacts:

Special Abilities Allowed for PCs

Exotic/supernatural traits: N/A.

Cinematic skills: N/A.

Are PC mages allowed? No.

Are any of the spells from Chapter 5 off limits? N/A.

Are PC psis allowed? No.

Are any of the powers from Chapter 6 off limits? N/A.

Are PC gadgeteers allowed? No.

Are there special limits on gadgeteering? N/A.

Unusual Background cost(s) for these abilities: N/A.

Legal or social restrictions on these abilities: N/A.

Rulebooks and Resources

GURPS 4th edition Basic Set. Required. Essential for character creation.

GURPS 4th edition High-Tech. Information about TL7 technology as well as equipment statistics.

GURPS 4th edition High-Tech: Pulp Guns. Detailed weapons descriptions and statistics.

See also