GURPS: Dark Energy: Difference between revisions

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'''Starting Point Value Allowed for PCs:''' 246 (200 + the Spartan template, BT74)
'''Starting Point Value Allowed for PCs:''' 246 (200 + the Spartan template, BT74)


'''Disadvantage Limit (Excluding Quirks):''' -100. All PCs must take (Pacifism - Self Defense Only (Against Humans Only)) [-5] as part of this -100 limit.
'''Disadvantage Limit (Excluding Quirks):''' -100.


'''Quirk Limit:''' -5
'''Quirk Limit:''' -5

Revision as of 01:13, 9 October 2016

Campaign Background

The year is 9838. Humans have colonized the entire Local Supercluster, and have begun branching along the galactic filaments into the neighboring superclusters, and the population of this sprawling empire is counted in the quintillions. Human beings represent a tiny percentage of the population (numbering in the millions) and can no longer reproduce, but all remaining humans appear to no longer age and have no lifespan.


Campaign Name: GURPS: Dark Energy

Starting Year: 9836

Genre: Far Future Sci-Fi

Realistic or Cinematic? Realistic

Are there multiple planes of existence? Unknown

Mana Level: ???

Campaign’s location: Laniakea Supercluster and Neighboring Superclusters

Society/Government Type: Monarchy

Control Rating: CR6

Exceptions to General Control Rating: Natural born humans generally have few restrictions imposed on them.

Tech Level: TL12

Information for PCs

Starting Point Value Allowed for PCs: 246 (200 + the Spartan template, BT74)

Disadvantage Limit (Excluding Quirks): -100.

Quirk Limit: -5

PC Races Allowed: Spartan/Modified Spartan

Attribute Limits: 18 ST, 15 DX, 15 IQ, 15 HT; 20 Per, 20 Will. Secondary attributes such as HP, FP, BS, and BM follow the guidelines for realistic games in Chapter One of GURPS Basic Set: Characters.

Especially Appropriate Professions: Intergalactic Police

Base Wealth: 0 ($100,000)

Wealth Levels Allowed: -1 to +1

Starting Status Levels Allowed: 0 to 1

Starting Rank Allowed: Police Rank 1-2

Languages Available: Intergalactic Standard, English, Chinese, Spanish, Arabic, etc.

Advantages, Disadvantages, and Skills

Spartan Template: BT74

Especially Appropriate Advantages: Any engineered traits from Bio-Tech.

Especially Appropriate Disadvantages: All PCs must take Pacifism, Self-Defense Only (Only Against Humans) [-5] as well as Duty (King, 15 or less) [-15]

Disallowed: All Exotic, Supernatural, and Cinematic advantages, disadvantages, and skills. This includes Trained by a Master and Weaponmaster.

Are PC Gadgeteers allowed? Yes, but not cinematic Gadgeteers

Martial Arts Styles

Aikijutsu, Boxing, Jeet Kune Do, Judo, Jujutsu, Karate, Sambo, Muay Thai, Savate, Tae Kwon Do, T'ai Chi Chuan, Taijutusu, Wrestling, Wushu